Lloyd Irving and his childhood friend Colette are destined to go on a journey to save the world of Sylvarant, but doing so may endanger Tethe'alla, a world parallel to theirs. Other than the Baten Kaitos series, this is about the only really good rpg on the gamecube system. Well Skies of Arcadia was good as well, but it was not originally designed for gamecube. This game features a group of friends and fighters helping another one of their friends complete a pilgrimage that once complete will lead her to becoming an angel and lead the world in which they live in out of a down period and into a new age of prosperity. Sounds a bit like Final Fantasy X, eh? Well it does follow the usual rpg formula for the most part as there are a couple of twists here and there, though nothing to shocking what makes this one fun are the characters and the comedy that this and all the Tales series have within them. They also share the same combat system, a real time super fast battle, while it may be fun makes me at least tend to use only one of the characters all the time rather than switching around to others. You just get used to their moves and you have a hard time switching and assigning moves and such. So for an epic journey that spans two worlds and is a lot of fun, though not the most original, this game is worth checking out. Now, this is an RPG to behold. It is the first AWESOME RPG on the Gamecube, as most of you know. However, its more than just a pretty box. Tales introduces a brand-new real-time combat system that could be compared to that of Star Ocean: Till the End Of Time, however this isn't an interstellular futuristic RPG. Noo, this is much more FF style story (which makes it good). Every battle you fight is an actual privilege to do. The battle system is so good, you will want to beat every enemy you see. There aren't any random encounters, but if you ignore too many boss fights, you won't stand a chance against the bosses. There is no excuse for getting hit in this game, though, since an opponent's attack missing is not random like in FFX. The moves in this game are unbelievable. There are so many combos to pull off, and I beat it without getting many of the moves. Magic attacks can have its glitches though, moves like "Indignation," "Thunder Blade" (the COOLEST move I've ever seen) and some summon spells may cause the cube to freeze because of the extreme amount of light and effects happening. However this game is extremely well done and the battle system makes the game worth more than it is. Dwarven Law #912: Thoust who owneth a Gamecube without thist game shall not be worthy of owning their system in the firsteth place…uhhh…eth. An A+ for this game, or a 97/100.
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